1. No minimum or maximum board of board breaks required.
2. Competitor has 3 attempts to break his or her boards
3. Competitors MUST purchase boards on Site to ensure fairness and sameness of material
4. Thickness of board is determined by Age, amount of station breaks and boards determined by the competitor.
5. Scoring
A. 1st consideration in scoring - Completion of Break
B. 2nd consideration in scoring - Degree of difficulty
C. 3rd consideration in scoring - Number of Breaks, Number of Boards in breaks, Appearance, Showmanship, Enthusiasm, Martial Arts Spirit
6. Wood is the only Material approved for DWKC events.
7. Any breaks that damage any person, equipment or property will result is a Disqualification. All breaking routines should be set up in a way to avoid flying boards from hitting spectators, judges, scoreboards or other facility property.
8. A competitor must perform their Breaking outine to be eligible to place in the division, even if there is only one competitor in said division
9. Scoring ranges for breaking are as follows
Beginner/Novice - 6.0 - 7.0
Intermediate - 7.0 - 8.0
Advanced - 8.0 - 9.0
Black belt 9.0 - 10
Use 1 whole number and 1 decimal place. I.e. 6.8. Average score for a Novice would be 6.5.
1.Any traditional or nontraditional Kata/Weapons Kata will be allowed in Kyu Ranks.
1. No weapon should be used in such a way that is causes damage to any person or property.
2. if a competitor uses a weapon in such a way, either intentional or not that causes damage to a person or property, will be disqualified from that division. if the bad act was intentional the competitor will be disqualified for the day and banned from all future DWKC events.
3. Once a division is staged there will be no further entries.
4. A competitor must perform their weapon/open hand kata to be eligible to place in the division, even if there is only one competitor in said division
.
5. SHARP weapons are not allowed under any circumstances; Bladed weapons are permitted but must be inspected by the center judge to check that the weapon is safe for use in the ring. Bladed weapons must be dulled to the point as they will not cut the Inspectors thumb or finger during a rub test of said weapon.
6. If an under belt competitor forgets their kata, they may ask to restart their kata at a .10-point deduction from each judge. Only 1 restart per competitor.
7. Black belts may not redo their kata
8. Scoring ranges for Weapons/Kata are as follows
Beginner/Novice - 6.0 - 7.0
Intermediate - 7.0 - 8.0
Advanced - 8.0 - 9.0
Black belt 9.0 - 10
Use 1 whole number and 1 decimal place. I.e. 6.8. Average score for a Novice would be 6.5.
Judges will add or deduct points from the average based on the following criteria:
Power, balance, focus, concentration, control, execution and presentation or appearance.
At no time should there be two or more Judges from the same School on a panel.
In the event of a tie for any of the top three places the tied competitors need not run again. Divisions can end in a tie
1. Safety equipment is required in all divisions. Approved soft foam head gear, foot and hand gear, mouthpiece and groin cup (males only) are required. Boots are approved safety equipment. Recommended equipment – soft shin pads and rib guards. Hand pads must cover the wrists and fingers in one single piece. Any equipment with excessive tape or deemed unfit by the center referee shall not be used.
2. All timed matches will be two minutes running time. Time will only be stopped by the center referee for medical, protests or gear related issues
3. All scoring techniques will receive one (1) point punching or kicking
4. Matches are 3 points. The competitor to reach 3 first or the competitor with most points at the end of 2 minutes wins.
5. If there is a tie when time is called a ‘sudden victory’ overtime will determine the winner.
The first competitor to score a point wins.
6. To score a point, techniques must be focused, snapped, controlled and with proper balance. Open hand back fists will not score. Slapping techniques or boxing and street type punches to the head or body will not be scored and can be penalized if depending on severity.
10. JUDGE/REFEREE CALLS Regular kumite 2 of 3 judges must call a point, in 1 point kumite it has to be 3 of 3.
11. If a corner judge mistakenly makes the wrong call he may retract his call but not make another call prior to the match beginning again. If he makes a late call their point call should not be counted. Judges, make calls in a timely minor.
7. JUDGE/REFEREE CALLS In regular Kumite, 2 of 3 judges must call a point
NO SEE – Hand in front of eyes
NO POINT – Cross arms
CLASH – Put both fists together
POINT – Point to the person getting point
PENALTY POINT – Deduct a point
CONTACT POINT – Fist in hand pointing towards person who was hit
EXCESSIVE CONTACT – Fist in hand pointing towards person who was hit while circling your hand.
FIGHT AVOIDANCE - 2 hands up in the "Surrender/Freeze Pose
All of the rules for 1-Point sparring are identical to Sparring/Kumite rules except for the following
1. Match will end after one point when all 3 judges agree on said point.
2. If after 2 minutes a winner has not been determined, the match will be determined by a majority of judges rather than unanimous consent. (2 out of 3 judges can determine winner)
UNIFORM: All competitors must wear a Karate Uniform in keeping with the style or Uniform of the School. Shoes may be worn in form competition if they do not damage or mark the competition floor.
Jewelry or other objects that may endanger a competitor may not be worn. Medical ID tags may be worn.
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